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Combat Balance Lab

Combat Balance Lab

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Devlog

  • Combat Balance Lab v1.3 is Live
    September 13, 2026 by TuneMatter#tools, #game-development, #game-design, #balancing, #combat, #indie-dev
    Combat Balance Lab v1.3 is live. This update is really about moving past “which build has higher DPS?” and making it easier to see where a matchup actually changes. One of the new additions is Bur... Continue reading
  • 500 DPS vs 450 DPS: DPS Is Kind of Lying to You
    August 27, 2026 by TuneMatter#game design, #weapon balancing, #dps, #combat design, #time to kill
    If you saw two weapons, one at 450 DPS and one at 500 DPS , which one would you expect to kill faster? 500 feels like the obvious pick. But that number can be more misleading than it looks. I found th... Continue reading
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